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JU-JITSU INTERNATIONAL FEDERATION
(JJIF)
The Federation of National
Ju-Jitsu Associations

COMPETITION RULES
1998 Edition
Approved by General Assembly 1998
TABLE OF CONTENTS
JJIF FIGHTING
SYSTEM
SECTION 1….THE
FIGHTING SYSTEM*
SECTION 2….WEIGHTS*
SECTION 3 COMPETITION AREA AND ORGANIZATION*
SECTION 4 COMPETITION DRESSING*
SECTION 5 PERSONAL REQUIREMENTS*
SECTION 6 POSITION AT START AND END OF THE MATCH *
SECTION 7 COURSE OF THE MATCH*
SECTION 8 REFEREES*
SECTION 9 POSITION AND FUNCTION OF THE MAT-REFEREE
(MR)*
SECTION 10 POSITION AND FUNCTION OF THE SIDE-REFEREES
(SR)*
SECTION 11 APPLICATION OF SCORE AND PENALTIES*
SECTION 12 APPLICATION OF "HAJIME" AND "MATTE"*
SECTION 13 POINTS*
SECTION 14 SETTLEMENT OF THE MATCH*
SECTION 15 APPLICATION OF "SONOMAMA" AND "JOSHI"*
SECTION 16 LIGHT FORBIDDEN ACTS*
SECTION 17 FORBIDDEN ACTS*
SECTION 18 HEAVY FORBIDDEN ACTS*
SECTION 19 PENALTIES*
SECTION 20 WALK-OVER AND WITHDRAWAL*
SECTION 21 INJURY. ILLNESS OR ACCIDENT*
SECTION 22 TEAM COMPETITIONS*
SECTION 23 RESERVES IN TEAM COMPETITIONS*
SECTION 24 SITUATIONS NOT COVERED BY THE RULES*
JJIF DUO SYSTEM
SECTION 1 THE DUO
SYSTEM*
SECTION 2 COMPOSITION*
SECTION 3 COMPETITION AREA AND ORGANIZATION*
SECTION 4 COMPETITION DRESSING*
SECTION 5 PERSONAL REQUIREMENTS*
PERSONAL REQUIREMENTS*
SECTION 6 POSITION AT START AND END OF THE CONTEST*
SECTION 7 ATTACK GROUPS*
SECTION 8 COMPETITION PROCEDURE*
SECTION 9 DRAWING OF LOTS*
SECTION 10 MAT REFEREE (MR)*
SECTION 11 JURY*
SECTION 12 APPLICATION OF
"HAJIME" AND "MATTE"*
SECTION 13 CRITERIA OF
JUDGING*
SECTION 14 NORMS OF
JUDGING*
SECTION 15 SCORE SYSTEM*
SECTION 16 GIVING OF
SCORES*
SECTION 17 WALK-OVER AND
WITHDRAWAL*
SECTION 18 SETTLEMENT OF THE MATCH*
SECTION 19 INJURY. ILLNESS OR ACCIDENT*
SECTION 20 TEAM COMPETITIONS*
SECTION 21 SITUATIONS NOT COVERED BY THE RULES*
ATTACKS IN THE DUO
SYSTEM*
JJIF FIGHTING SYSTEM
SECTION 1….THE
FIGHTING SYSTEM
JJIF’s Fighting System is composed of 3 Parts:
Part 1: Blows/strikes and kicks.
Part 2: Throws, take downs, locks and strangulation.
Part 3: Floor techniques, locks and strangulation.
The fighting time per match is divided into 2 rounds of 2 minutes
each with a break of 1 minute in between.
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SECTION 2….WEIGHTS
| Women |
0-55 kg |
|
55-62 kg |
|
62-70 kg |
|
70± kg |
| Men |
0-62 kg |
|
62-69 kg |
|
69-77 kg |
|
77-85 kg |
|
85-94 kg |
|
94+ kg |
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SECTION 3 COMPETITION AREA AND ORGANIZATION
The competition area for each contest shall be 8 x 8
meters plus a 1 meter wide warning area plus a 1 meter wide safety area.
The total contest area shall thus be 12 x 12 meters.
The whole area shall be covered with a Ju-jitsu/Judo
tatami.
The color of the warning area shall be different to
the one of the competition area.
The organizer of the competition shall provide:
stopwatches, competition belts (1 red and 1 white per competition area),
referee armbands, list and administration papers, first aid (ambulance),
doctor, scoreboards (placement tables) and a place for the referees and
the technical committee.
The table secretariat shall be composed of a minimum
of 4 people, including at least one qualified referee.
There may be 2 table referees at the finals if the number of referees
allows it and if this can be done at all finals in the tournament.
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SECTION 4
COMPETITION DRESSING
The competitors shall wear a good quality white Ju-jitsu gi which must
be clean and in good order. The competitors shall wear white or red belts.
The gi shall be as follows:
The jacket shall be long enough to cover the hips
and be tied around the waist by the belt.
The sleeves shall be loose enough to grip and long
enough to cover half of the forearm but not the wrist.
The trousers shall be loose and long enough to cover
half of the shin-bone.
The belt shall be tied with a square knot, tight
enough to prevent the jacket from being too loose and long enough to go
twice around the body and leave about 15 cm of the belt on each side of
the knot.
Female competitors are required to wear a white
T-shirt under their gi. Men are not allowed to wear a T-shirt under
their gi.
The competitors are required to wear
soft, short, light hand protectors and shin/instep protectors, as well
as jockstrap and mouthpiece. Female competitors may wear chest
protection.
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SECTION 5
PERSONAL REQUIREMENTS
The contestants must have short finger- and toenails
and are not allowed to wear any thing that may injure or endanger the
opponent.
A contestant who needs to wear glasses may only wear
contact lenses at own personal risk.
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SECTION 6
POSITION AT START AND END OF THE MATCH
The contestants shall stand facing each other at the
center of the contest area and approximately 2 meters apart.
At the beginning of the match the competitors will
make a standing bow first to the mat referee and then to each other
At the end of the match the competitors will make a
standing bow first to each other and then to the mat referee.
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SECTION 7 COURSE OF THE MATCH
The match begins with Part 1 and
the competitors stand facing each other 2 meters apart.
As soon as there is
contact between the competitors (by holding the opponent), Part 2 has
begun; in this instant only, simultaneous blows/strikes/kicks and
gripping (by the same athlete or by both) are allowed.
After the beginning of Part 2 this is no longer allowed.
Now the competitors continue
fighting in Part 2.
As soon as one of the fighters is
taken down or thrown the match continues in Part 3.
If the contact is lost in either
Part 2 or Part 3, the competitors continue the fight as in Part I.
In Part 1, if a competitor only
rushes towards the opponent without making a technical action or if
he/she is dangerous for him/herself ("Mobobe"), a technical penalty will
be given and the match will continue in Part I.
The competitors are allowed to
remain in the warning area for only a very short moment (about 5
seconds).
Throws that start in the
competition area are allowed even if the opponent is thrown into the
warning area and/or safety area, provided the throw presents no injury
risk for the opponent.
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SECTION 8 REFEREES
The contest shall be conducted by one Mat-Referee (MR) and two
Side-Referees (SR). MR and SRs shall be from different countries than that
of the contestants. The two SRs shall also be from different nations.
| MR
= Mat-referee |
SR |
 |
SR |
| SR
= Side-Referee |
| R
= Red belt (competitor) |
| W
= White belt (competitor) |
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SECTION 9 POSITION AND FUNCTION OF THE
MAT-REFEREE (MR)
The MR shall stay within the contest area and has the responsibility
for the conduct of the match.
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SECTION 10
POSITION AND FUNCTION OF THE SIDE-REFEREES (SR)
The SRs shall assist the MR and shall be situated outside the
competition area. The SRs must place themselves along one side of the
competition area where they can follow at any time the course of the match
as best possible.
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SECTION 11
APPLICATION OF SCORE AND PENALTIES
Scores and penalties
must be confirmed by the majority of the referees, therefore at least
two referees.
If the three referees give a score different from
each other, the intermediate score prevails.
If one of the referees does not see an action, the
lower of the two remaining scores prevails.
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SECTION 12
APPLICATION OF "HAJIME" AND "MATTE"
The MR shall announce "Hajime" in order to start the
match.
The MR shall announce "Matte" in order to stop the
match temporarily in the following cases:
When one or both contestants go or find themselves
outside the contest area,
When one or both contestants perform a forbidden
act,
When one or both contestants are injured or are
taken ill,
In any other case when the MR finds it necessary
(for example, to reset the gi or to deliver judgement),
In any other case when one of the SRs finds it
necessary and therefore claps his/her hands,
Every time contact is lost in either Part 2 or
Part 3,
To stop the match during a strangulation or lock
if the competitor cannot tap by himself, in such case 2 or 3 points
are given to the other contestant (see Section 13),
When Osae-komi time is over.
Every time the MR announces "Matte" the time stops
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SECTION 13 POINTS
The contest points are to be recorded by the table
secretariat for each contest area.
a. The following points can be given in
Part 1: (Blows/strikes and kicks)
|
|
1. An unblocked blow/strike or kick in good
balance and control
|
2 points |
2. A partly blocked blow/strike or kick
|
1 point |
b. The following points can be given in
Part 2:
(Throws, take downs, locks and strangulations)
|
|
1. A perfect throw
|
2 points |
2. A perfect take down
|
2 points |
3. A strangulation with tapping
|
2 points |
4. A lock with tapping
|
2 points |
5. A not-perfect throw
|
1 point |
6. A not-perfect take down
|
1 point |
c. The following points can be given in
Part 3:
(Floor techniques, locks and strangulations)
|
|
1. An efficient control, announced as
Osae-Komi, up to 20 seconds (the competitor cannot get free)
|
10 sec
= 1 Point 20 sec
= 2 Points |
2. A strangulation with tapping
|
3 Points |
3. A lock with tapping
|
3 Points |
An efficient control started within the
fighting time of a round is allowed to continue until termination
(even after expiration of the fighting time, i.e. 2 minutes).
The target area of the body is from the end
of the throat to the groin.
All strangulations are permitted except
strangulations with the hand.
An act is technically valid when the
competitor shows the techniques with good balance and with controlled
combination before going into the next Part.
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SECTION 14 SETTLEMENT OF THE MATCH
A competitor may win the match before the end
of the fighting time by correctly executing 2 or 3 point techniques in
each of the three Parts.
If there are more than 14 points of
difference between the competitors at the end of the first round, the
match is over.
The competitor who has the most points at the
end of the match wins the match.
If the competitors have equal points at the
end of the match, the competitor who has executed more 2 or 3 point
techniques wins the match.
If the score is equal both in total points
and in 2 or 3 point techniques, the competitors do another round of 2
minutes until the match is settled.
This procedure may be repeated.
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SECTION 15 APPLICATION OF "SONOMAMA"
AND "JOSHI"
"Sonomama" shall be used if the MR must temporarily stop the
competitors:
To give one or both competitors a warning for
passivity,
To give one competitor a technical penalty,
Any other time the referee finds it
necessary.
After "Sonomama" the competitors continue exactly in the same
position they were when the referee announced "Sonomama".
To actually start again the MR shall announce "Joshi".
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SECTION 16 LIGHT FORBIDDEN ACTS
If one or both competitors show passivity or
commit minor technical infringements.
To deliberately go outside the warning area
with the whole body (both feet) outside the line.
To purposely deliver kicks or punches after
the beginning of Part 2, when one or the other competitor has already
established a grip.
To make any further action after "Matte" has
been announced.
To deliver blows/strikes or kicks to the leg.
To deliver blows/strikes or kicks at the
opponent if he/she is lying down
To make locks on fingers or toes.
To make cross-legged locks around the
kidneys.
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SECTION 17 FORBIDDEN ACTS
The second time a competitor makes a light
forbidden act.
To make attacks like kicking, pushing,
punching, and hitting the body of the opponent in a hard way.
To purposely throw and/or push the opponent
outside the warning area.
To disregard the MR’s instructions.
To make unnecessary calls, remarks or
gestures to the opponent, MR or SRs.
To purposely make an uncontrolled action.
To execute straight punches or kicks
toward the head.
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SECTION 18 HEAVY FORBIDDEN ACTS
To apply any action which may injure the
opponent.
To throw or try to throw the opponent with
any lock or strangulation or to make any lock on the neck or spinal
column while in movement.
To make any locks on the neck.
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SECTION 19 PENALTIES
a.
Light forbidden act
|
= Shido (1 point to
the opponent) |
b.
Forbidden act
|
= Chui (2 points to
the opponent) |
c. Forbidden act +
light forbidden act
Chui (2 pts) + Shido
(1 pt)= Keikoku (3 pts)
|
= Keikoku (3 points to the
opponent) |
d. 2 Forbidden acts
The winner gets 14 points; the loser
gets 0 points.
|
= Hansoku-make (loss of the
match) |
If a competitor gets 3
points because of the opponent’s fault, this is automatically counted as
an Ippon and will be noted in the Part in which the last punishment
occurred.
The first time a
competitor makes a heavy forbidden act he/she loses the match with 0
points and the opponent gets 14 points.
The second time a
competitor makes a heavy forbidden act (in a tournament) he/she is
expelled from the rest of the tournament.
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SECTION 20 WALK-OVER AND WITHDRAWAL
The decision of "Fusen-Gachi" (win by
walk-over) shall be given to any contestant whose opponent does not
appear for his/her match (the winner gets 14 points).
The decision of "Kiken-Gachi" (win by
withdrawal) shall be given to the contestant whose opponent withdraws
from the competition during the match. ln this case the withdrawer gets
0 points and the winner gets 14 points or the score he/she already
achieved, if higher than 14.
If the doctor declares that a competitor is
out of the match, he/she is also out of the rest of the competition.
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SECTION 21 INJURY. ILLNESS OR ACCIDENT
In every case when a competition is stopped
because of injury on either or both contestants, the MR and SRs may
permit a maximum time of 5 minutes to the injured contestant(s) for rest
(the total rest per contestant in each match shall be 5 minutes).
The decision of winner or loser when one
contestant is unable to continue because of injury, illness or accident
during the match shall be given by the MR and SRs according to the
following clauses:
Injury:
When the cause of the injury is attributed
to the injured contestant, the injured contestant shall lose the match
with 0 points and the opponent shall get 14 points.
When the cause of the injury is attributed
to the uninjured contestant, the uninjured contestant shall lose the
match with 0 points and the opponent shall get 14 points or the score
he/she already achieved, if higher than 14.
When it is impossible to attribute the
cause of the injury to either contestant, the uninjured contestant
shall win the match with the points he/she already achieved and the
injured contestant shall lose with 0 points.
The doctor (medical practitioner) is to
decide whether the injured contestant may continue or not.
- Illness:
Generally when one contestant is taken ill during the
contest and is unable to continue, he/she shall lose the contest with
0 points and the opponent shall get 14 points or the score already
achieved, if higher than 14.
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SECTION 22 TEAM COMPETITIONS
Team competitions are possible and the rules are the same as
for individual competitions.
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SECTION 23 RESERVES IN TEAM
COMPETITIONS
Reserves may replace contestants who have
been injured or taken ill.
The reserves must be in the same weight class
or in a lower weight class than the ones who are to be replaced.
Reserves may not replace a disqualified
contestant.
Reserves must be announced and weighed at the
same time as the ordinary contestants.
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SECTION 24 SITUATIONS NOT COVERED BY
THE RULES
Any situation which is not covered by these
rules should be dealt with by the
Referees of the contest in question, who
together come to a decision.
JJIF DUO SYSTEM
SECTION 1 THE DUO SYSTEM
The JJIF Duo System is aimed at presenting the defense of one
contestant against a number of predetermined attacks from a contestant of
the same team. The attacks are divided into 4 groups of 5 attacks
each. The defense is completely at the defender’s choice.
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SECTION 2 COMPOSITION
A couple may be formed without any restriction at all, such as
weight, age or grade. It is also possible to change Tori and Uke at any
time during the competition. The couple is of course responsible for each
other. A couple may consist of 2 men, 2 women or mixed.
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SECTION 3 COMPETITION AREA AND
ORGANISATION
The competition area for each contest shall
be 8 x 8 meters plus a 1 meter wide warning area plus a 1 meter wide
safety area. The total contest area shall thus be 12 x 12 meters.
The whole area shall be covered with a
Ju-jitsu/Judo tatami.
The competition area shall be clearly identified.
- The organizer of the competition shall provide: stopwatches,
competition belts (2 red and 2 white per competition area), rubber
knife, soft stick (ca 50 cm long), jury score tables, records, first aid
kit, doctor, scoreboards (placement tables) and a place for the jury and
the technical committee.
- The table secretariat shall be composed of a minimum of 2
people.
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SECTION 4 COMPETITION DRESSING
The competitors shall wear a good quality white Ju-jitsu gi which
must be clean and in good order. The competitors shall wear white or red
belts.
The gi shall be as follows:
The jacket shall be long enough to cover the
hips and be tied around the waist by the belt.
The sleeves shall be loose enough to grip and
long enough to cover half of the forearm but not the wrist.
The trousers shall be loose and long enough
to cover half of the shin-bone.
The belt shall be tied with a square knot,
tight enough to prevent the jacket from being too loose and long enough
to go twice around the body and leave about 15 cm of the belt on each
side of the knot.
Female competitors are required to wear a
white T-shirt under their gi. Men are not allowed to wear a T-shirt
under their gi.
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SECTION 5 PERSONAL REQUIREMENTS
The contestants must have short finger- and toenails and are not
allowed to wear any thing that may injure or endanger the partner.
A contestant who needs to wear glasses may only wear contact
lenses at own personal risk.
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SECTION 6 POSITION AT START AND END OF
THE CONTEST
The competing couples shall stand facing each
other at the center of the contest area and approximately 2 meters
apart.
At the beginning of the contest the
competitors will make a standing bow first to the mat referee and then
to each other.
At the end of the contest the competitors
will make a standing bow first to each other and then to the mat
referee.
Upon the first attack of each series, Tori
shall have the jury on his/her right side; after that the attack may
come from either side.
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SECTION 7 ATTACK GROUPS
- The attacks are divided into 4 groups:
I. Gripping attacks,
2. Embracing and neck lock attacks,
3. Punches/blows and kicking attacks,
4. Weapon attacks.
Each group consists of 5 attacks
The Mat Referee (MR) draws 3 attacks for each
series and then shows these shortly to the active couple before the
attack. The other couple will use the same attacks but in another order
called by the MR.
The feet position is completely up to the
competitors.
It is allowed to make a shock to break the
opponents balance before the attack.
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SECTION 8 COMPETITION PROCEDURE
The competition is between two couples. Couple 1 has red belts
and couple 2 has white belts.
Couple 1 starts series I and gets its scores, after that couple
2 proceeds with series 1 and gets its scores.
Couple 2 starts series 2 and gets its scores, after that couple
I proceeds with series 2 and gets its scores.
Couple 1 starts series 3, etc. and couple 2 starts series 4,
etc.
This shifting system gives the fairest score distribution and by
that the best result for the competitors and the spectators.
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SECTION 9 DRAWING OF LOTS
At drawing of lots the first drawn couple is always red.
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SECTION 10 MAT REFEREE (MR)
The MR shall remain within the contest area and shall have the
responsibility for the conduct of the match.
The MR will use cards to draw the attacks and to help
him/herself visualize the attack.
He/she should indicate to the jury if the attack is the correct
one
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SECTION 11 JURY
The jury shall consist of 5 licensed referees, each one
from a different country. The jury members give their points upon
instruction of the MR by holding their respective score tables over their
heads. The tables are taken down on request of the MR.
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SECTION 12 APPLICATION OF "HAJIME" AND
"MATTE"
The MR shall announce the number of the
attack in order to make the competitors start.
The MR shall announce "Matte" in order to
stop the competitors.
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SECTION 13 CRITERIA OF JUDGING
- The jury shall look for and judge the following:
1. Attitude,
2. Effectiveness,
3. Speed,
4. Control,
5. Powerful attack.
- The overall score should give more importance to the attack
and to the first part of the defense.
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SECTION 14 NORMS OF JUDGING
The attacks and defense must follow certain norms:
Atemi's must be powerful, with good control
and given in a natural way considering possible follow up.
Throws and take downs shall contain opponent
balance breaking and be made at good speed and with good balance.
Locks and strangulations must be shown to the
jury in a very obvious and correct way, with tapping by Uke.
Both the attack and the defense shall be
executed in a technical and realistic way.
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SECTION 15 SCORE SYSTEM
The scores are given from 0 to 10 by each jury member. The
highest and the lowest scores are taken away, according to the judging
methods of similar competition forms.
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SECTION 16 GIVING OF SCORES
The jury gives scores after each series of 3 techniques and on
request of the MR.
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SECTION 17 WALK-OVER AND WITHDRAWAL
The decision of "Fusen-Gachi" (win by
walk-over) shall be given to the competing couple whose opponents do not
appear for their match.
The decision of "Kiken-Gachi" (win by
withdrawal) shall be given to the competing couple whose opponents
withdraw from the contest during the match.
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SECTION 18 SETTLEMENT OF THE MATCH
If the competing couples have equal points at
the end of the match they repeat the match until there is a difference in
the overall score achieved at the end of a series. In this second round of
competition the MR draws new attacks from his/her cards and the couple
with white belts starts series 1, etc.
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SECTION 19 INJURY. ILLNESS OR ACCIDENT
When an injury, illness or accident occurs,
the active couple has a right to a maximum time of 5 minutes rest before
continuing (the total rest per couple in each match shall be 5 minutes).
If a couple cannot continue after an injury,
"Kiken-Gachi" is given to the other couple.
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SECTION 20 TEAM COMPETITIONS
Team competitions are possible and the rules are the same as for
individual competitions.
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SECTION 21 SITUATIONS NOT COVERED BY
THE RULES
When any situation arises which is not covered by these rules,
this should be dealt with by the MR and the jury of the contest in
question, who together come to a decision.
ATTACKS IN
THE DUO SYSTEM
The feet position is totally free in all attacks.
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